News · 8 Jan 2011 · MTW Editorial Team
According to Microsoft’s Aaron Woodman the upcoming application loading speed boost, which is part of the first Windows Phone 7 update coming out next month, will principally affect applications and games that store most of their data on the device’s memory and not so much apps that rely on fetching data from the cloud. He just stating the obvious here but it’s good to at least have an “official word” on this given that I have already seen people commenting and hoping that Microsoft was actually implementing 3rd party application multi-tasking or some other nonsense like. Games like The Harvest or Need For Speed will see up to 20% in loading speed improvements just by applying this OS update. Now if only devs handled Tombstoning better in their applications things would be perfect I guess (well it would be even better if MS supplied a full blown Tombstoning API so that everybody can easily implement..). One last thing thought:
Microsoft then tests how the updates will go out to those devices, both through Microsoft’s software updating process, and through the carriers.
I’m frankly getting tired of repeating myself on this subject but let it be clear again: Updates DON’T GO OUT through the carriers. The update scan & notification (OTA) and update download and installation are only done through Microsoft’s servers. Nothing is done through the carriers network.
via: cnet
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