HTC Leo / HD2 benchmarks
Looks like B3ler3fonte (who posted a couple pictures a few days ago) over at XDA hust posted the first ever benchmarks of the HTC LEO / HD2 ( T8585 ). Let’s…
Looks like B3ler3fonte (who posted a couple pictures a few days ago) over at XDA hust posted the first ever benchmarks of the HTC LEO / HD2 ( T8585 ). Let’s just say that this thing is a beast compared to the MSM72XX device thanks to the Qualcomm 8250B SnapDragon chipset.
Unfortunitaly the drivers only support OpenGL ES 1.1 at this time (like on the Toshiba TG01)
OpenGL ES 1.X results:
| HTC Touch HD | HTC Leo | Improvement | |
| alpha texture (128×256 rgba) | 30340 kPixels/s | 140125 kPixels/s | 362% |
| torus (3k triangles) one light | 6272 kPixels/s | 120564 kPixels/s | 1822% |
| color blending | 31498 kPixels/s | 152825 kPixels/s | 385% |
| sub texture (128×128 15×15) | 10762 kPixels/s | 112983 kPixels/s | 950% |
| HTC Touch HD | HTC Leo |
| OpengGL ES info | OpengGL ES info |
| ——————————– | ——————————– |
| Vendor | Vendor |
| QUALCOMM, Inc. | Advanced Micro Devices, Inc. |
| Version | Version |
| OpenGL ES-CM 1.0 | OpenGL ES-CM 1.1 |
| Renderer | Renderer |
| Q3Dimension MSM7500W 01.02.03 0 5.1.2 | AMD Z430 |
| Extensions | Extensions |
| GL_OES_byte_coordinates | GL_AMD_compressed_3DC_texture |
| GL_OES_read_format | GL_AMD_compressed_ATC_texture |
| GL_OES_fixed_point | GL_ARB_texture_env_combine |
| GL_OES_single_precision_commands | GL_ARB_texture_env_dot3 |
| GL_OES_compressed_paletted_texture | GL_ARB_texture_mirrored_repeat |
| GL_OES_matrix_palette | GL_ARB_vertex_buffer_object |
| GL_OES_point_sprite | GL_ATI_compressed_texture_atitc |
| GL_OES_point_size_array | GL_ATI_texture_compression_atitc |
| GL_ARB_vertex_buffer_object | GL_EXT_blend_equation_separate |
| GL_ARB_texture_env_combine | GL_EXT_blend_func_separate |
| GL_ARB_texture_env_dot3 | GL_EXT_blend_minmax |
| GL_ARB_texture_env_crossbar | GL_EXT_blend_subtract |
| GL_ARB_texture_mirrored_repeat | GL_EXT_stencil_wrap |
| GL_EXT_stencil_wrap | GL_OES_blend_equation_separate |
| GL_EXT_blend_minmax | GL_OES_blend_func_separate |
| GL_EXT_blend_subtract | GL_OES_blend_subtract |
| GL_EXT_blend_func_separate | GL_OES_compressed_ETC1_RGB8_texture |
| GL_EXT_blend_equation_separate | GL_OES_compressed_paletted_texture |
| GL_ATI_texture_compression_atitc | GL_OES_draw_texture |
| GL_ATI_extended_texture | GL_OES_extended_matrix_palette |
| _coordinate_data_formats | GL_OES_framebuffer_object |
| GL_OES_draw_texture | GL_OES_matrix_palette |
| GL_OES_point_size_array | |
| GL_OES_point_sprite | |
| GL_OES_read_format | |
| GL_OES_stencil_wrap | |
| GL_OES_texture_cube_map | |
| GL_OES_texture_env_crossbar | |
| GL_OES_texture_mirrored_repeat |
SPB Benchmarks results:
| HTC Touch HD | HTC Leo | |
| SPB Benchmark Index | 1040.77 | 1597.12 |
| CPU index | 2272.2 | 6494.18 |
| File system Index | 502.96 | 747.02 |
| Graphics Index | 4002.07 | 1988.03 |
Lower is better:
| HTC Touch HD | HTC Leo | Improvement | |
| write 1mb | 594 | 363.9 | 63% |
| read 1mb | 45 | 9 | 400% |
| copy 1mb | 668 | 470.3 | 42% |
| write 10*100 | 4410 | 1931.1 | 128% |
| read 10*100 | 229 | 103.8 | 121% |
| copy 10*100 | 4213 | 2175 | 94% |
| dir. List | 1376 | 273.7 | 403% |
| internal db read | 821 | 178.1 | 361% |
| graphics: ddb | 13 | 7.29 | 78% |
| graphics: dib | 36 | 11.16 | 223% |
| graphics: gapi | 6 | 4.575 | 31% |
| compress 1ms | 2924 | 719.9 | 306% |
| decompress | 415 | 146.5 | 183% |
| arkaball | 9 | 5.598 | 61% |
| cpu mflops | 3463 | 1385.2 | 150% |
| cpu mops | 1003 | 379.2 | 165% |
| cpu mwips | 7110 | 2793.6 | 155% |
| copy 1mb memcpy | 8 | 3.226 | 148% |
Finally CorePlayer with the RL_XQ_640×480_1500_128.avi Matrix trailer:
| HTC Touch HD | HTC Leo | |
| Bit rate achieved | 1.32 Mb/sec | 3.77 Mb/sec |
| % frame rate | 82% | 233% |
Source: XDA here & here via WMPoweruser
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