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How XBOX Live Anywhere looked like on Windows Mobile back in 2006

Here’s a memory refresher for those who don’t remember how the previously announced Windows Mobile / Xbox Live integration looked like when it was demoed…

EDITOR’S NOTE: This article is part of MobileTechWorld’s historical archive. Mobile technology has evolved dramatically since this was published. For our latest coverage, explore our Latest News, Reviews, and AI in Mobile coverage.

Here’s a memory refresher for those who don’t remember how the previously announced Windows Mobile / Xbox Live integration looked like when it was demoed during E3 2006. Here’s a quote from Engadget’s report:

Microsoft’s new Live Anywhere that they announced at today’s E3 keynote takes their Xbox Live concept and extends it to the PC, Windows Mobile and even Java-enabled phones. Whether you’re at your PC or rocking a mobile, you’ll be able to track your gamer tag, message friends, purchase content for that device or set it to download to another device, and of course compare rankings with your buddies on various gaming titles.
After the keynote we got a personal showing of prototype Live Anywhere functionality, mainly running off of a Windows Mobile device.


Ironically the whole app’s UI looks 10x better than what Microsoft has ever released on WinMo so far…

Anyway, it’s now clear that Windows Mobile 7 is going to get some sort of XBOX Live integration but will it be similar to what was demoed back in 2006? Well, my guess is that the first WinMo/XBOX Live services will be similar to the the Live Anywhere application, Microsoft will at the same time be building up the Zune/WinMo Marketplace and only then we will start to see high profile games coming out for WM and direct interaction with games running on the console. As Robbie Bach stated earlier this year, everything won’t be rolled out at the same time, so expect a lot of updates coming WM7 in 2011/12.

Source: Engadget thanks to 1800Pocketpc

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