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Kincet SDK Beta released alongside extensive documentation

Download the Kincet SDK Beta alongside extensive documentation

Kinect sensor

IMAGE CREDITS: IMAGE: WIKIPEDIA/WIKIMEDIA COMMONS

EDITOR’S NOTE: This article is part of MobileTechWorld’s historical archive. Mobile technology has evolved dramatically since this was published. For our latest coverage, explore our Latest News, Reviews, and AI in Mobile coverage.

This is in not really mobile related but if you have been a fan of Microsoft Kinect hardware and love to code existing stuff then you should be happy to know that the Kinect Beta SDK for Windows 7 is now available for download. The package currently includes the drivers required to make the Kinect cameras work on your Windows 7 PC, sample code and following tutorials:

Skeletal Viewer Walkthrough: Rendering Data with the NUI API (C++ and C#)

This sample uses the NUI API to access and render data from the Kinect sensor’s cameras as images on the screen. The managed Skeletal Viewer sample uses Windows Presentation Foundation (WPF) to render captured images, and the native application uses DirectX.

AudioCaptureRaw Walkthrough: Capturing the Raw Audio Stream (C++)

This sample uses the Windows Audio Session API (WASAPI) to capture the raw audio stream from the Kinect sensor’s four-element microphone array and write it to a .wav file.

MFAudioFilter Walkthrough: Capturing Audio Streams with a Media Foundation Audio Filter (C++)

This sample shows how to capture an audio stream from the Kinect sensor’s microphone array by using the KinectAudio DMO in filter mode in a Windows Media Foundation topology.

MicArrayEchoCancellation Walkthrough: Capturing Audio Streams with Acoustic Echo Cancellation and Beam Forming (C++)

This sample shows how to use the KinectAudio DirectX Media Object (DMO) as a DirectShow source to access the Kinect sensor’s microphone array. This sample uses acoustic echo cancellation to record a high-quality audio stream and beamforming and source localization to determine the selected beam and the direction of the sound source.

RecordAudio Walkthrough: Recording an Audio Stream and Monitoring Direction (C#)

This console application demonstrates how to capture an audio stream from the Kinect sensors microphone array and determine the direction of the sound source.

Speech Walkthrough: Recognizing Voice Commands (C#)

This console application demonstrates how to use the Kinect sensor’s microphone array with Microsoft Speech API (SAPI) to recognize voice commands.

The Kinect SDK Beta can only be used for non-commercial projects. Speaking of Kinect…Microsoft has yet to show some of the new Windows Phone7 and Kinect interaction scenarios announced back in February.
Source: Microsoft Research

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